﻿using System;
using System.Collections.Generic;
using System.Linq;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Audio;
using Microsoft.Xna.Framework.Content;
using Microsoft.Xna.Framework.GamerServices;
using Microsoft.Xna.Framework.Graphics;
using Microsoft.Xna.Framework.Input;
using Microsoft.Xna.Framework.Media;

namespace Beat_em_Up.Classes
{
    class Enemy : Object3D
    {
        public Enemy (Model model, Vector3 pos) : base(model, pos, 1f)
        {
            this.model = model;
            this.position = pos;
        }
    }
}
